tools-unity-gameplay-ability-system

Installation
SKILL.md

Gameplay Ability System (GAS)

Overview

The Gameplay Ability System provides a framework for abilities, effects, attributes, and gameplay tags. This skill covers safe implementation patterns and common pitfalls.

When to Use

  • Implementing combat abilities
  • Managing gameplay effects (buffs, debuffs, damage)
  • Attribute-based character stats
  • Tag-based gameplay queries
  • Status effect systems

Core Components

Component Hierarchy

Installs
1
GitHub Stars
3
First Seen
Mar 14, 2026
tools-unity-gameplay-ability-system — tjboudreaux/cc-plugin-unity-gamedev