tools-unity-memorypack

Pass

Audited by Gen Agent Trust Hub on Sep 29, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill is entirely educational, providing C# code snippets and architectural patterns for high-performance binary serialization in Unity using the MemoryPack library.
  • [NO_CODE]: The skill consists of Markdown documentation and code examples intended for reference; it does not include any executable scripts, shell commands, or automated hooks that would be executed by the agent.
  • [DATA_EXPOSURE_AND_EXFILTRATION]: No hardcoded credentials, sensitive file paths, or suspicious network operations were identified. The included file access examples (e.g., File.WriteAllBytesAsync) are standard implementation patterns for game save systems.
  • [OBFUSCATION]: A thorough scan for Base64 encoding, zero-width characters, homoglyphs, and other obfuscation techniques yielded no findings.
  • [REMOTE_CODE_EXECUTION]: The skill does not contain any patterns for downloading or executing remote code. It refers to standard, well-known libraries in the Unity ecosystem like MemoryPack and UniTask.
Audit Metadata
Risk Level
SAFE
Analyzed
Sep 29, 2026, 04:30 PM