realitykit-animation-physics
Installation
SKILL.md
RealityKit Animation Physics
Quick Start
- Decide whether the task is animation, character motion, navigation/behavior, collision, rigid physics, forces/joints, particles, compute simulation, or cloth.
- Load the matching reference file only.
- Use documented RealityKit animation and physics components before custom ECS update loops.
- Switch to
realitykit-ecs-systemswhen behavior needs custom per-frame processing across multiple entities. - Switch to
realitykit-visionos-developerfor general input, attachments, entity loading, anchoring, or non-physics component selection.