realitykit-audio-spatial

Installation
SKILL.md

RealityKit Audio Spatial

Quick Start

  1. Decide whether the task is entity-placed spatial audio, ambient/channel playback, reusable audio libraries, mix groups, reverb, or acoustic simulation.
  2. Load the matching audio reference file only.
  3. Keep audio resource loading asynchronous and entity ownership explicit.
  4. Route entity loading, anchoring, interaction, or attachment setup to realitykit-visionos-developer.
  5. Route animation or physics triggers for audio events to realitykit-animation-physics, and custom trigger systems to realitykit-ecs-systems.

Load References When

Installs
5
GitHub Stars
60
First Seen
Jun 26, 2026
realitykit-audio-spatial — tomkrikorian/visionosagents