spatial-swiftui-developer
Spatial SwiftUI Developer
Quick Start
- If the task is really about surface choice, scene ownership, or file
structure, switch to
spatial-app-architecturefirst. - Pick the rendering track:
Model3Dfor simple asset display,RealityViewfor custom entity graphs and attachments. - Load only the matching reference files.
- Keep loading async and keep RealityKit mutations inside its intended entry points.
- Route build, launch, simulator, and test problems to
build-run-debug.
Load References When
| Reference | When to Use |
|---|---|
swiftui-spatial-overview.md |
When you need the general feature map, examples, and routing guidance for this skill. |
model3d.md |
When using Model3D for async model loading, assets, animation, or manipulation. |
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