game-optimization-performance

Installation
SKILL.md

Game Optimization & Performance

Project-specific optimization patterns, benchmarking, and known pitfalls.

Architecture

Component Location Role
AudioManager scripts/autoloads/audio_manager.gd Bus hierarchy, sidechain compressor, volume API
CarAudio scripts/audio/car_audio.gd Engine/wind/servo/landing audio (sample-based)
TireAudio scripts/audio/tire_audio.gd Per-wheel tire squeak with envelope smoothing
ImpactAudio scripts/audio/impact_audio.gd Collision/scrape audio (sample-based, pooled)
GraphicsManager scripts/autoloads/graphics_manager.gd Tier switching, DOF, config persistence
Debug overlays scripts/debug/ F3-F8 visual profiling overlays
EffectLOD Various effect scripts WorldScale-aware distance culling

Optimization Principles

The Hierarchy (Most to Least Impact)

Installs
3
GitHub Stars
3
First Seen
May 2, 2026