td-pop-family

Installation
SKILL.md

POP Networks

GPU-accelerated point operations. POPs replace SOPs for 3D geometry with massively parallel GPU compute. See reference.md for operator decision tree and attribute reference.

Core Concepts

  • Points with attributes: P (position), N (normal), Color, Tex, custom
  • GPU-resident: all data stays on GPU, downloading to CPU causes stalls
  • Memory model: unmodified input attributes pass by reference (zero-copy)
  • Points alone don't render — need Point Primitives (set Connectivity on generators)
  • Rendering: POPs in geometryCOMPs, rendered by renderTOP. MATs read POP attributes
  • Data sourcing: POPs can exist in any COMP (baseCOMP, etc.) for data extraction without rendering
  • GPU→CPU cost: poptoCHOP and poptoDAT copy data from GPU to CPU — can be heavy for large point counts

geometryCOMP Setup

Installs
2
GitHub Stars
32
First Seen
Oct 8, 2026