victoria3-mod-dev

Installation
SKILL.md

Victoria 3 Mod Development

Guide for creating and modifying Victoria 3 mods using Paradox's scripting language.

Quick Start

Mod Structure

Every Victoria 3 mod requires:

  • .mod descriptor file in Documents/Paradox Interactive/Victoria 3/mod/
  • Mod folder with content in subdirectories:
    • common/ - Game logic (decisions, buildings, laws, technologies, etc.)
    • events/ - Event files
    • localization/ - Localization files (YAML format)
    • gfx/ - Graphics assets
    • gui/ - GUI modifications

Basic .mod File Format

Installs
6
GitHub Stars
7
First Seen
Mar 16, 2026
victoria3-mod-dev — trotsky1997/my-claude-agent-skills