build-live-game
Pass
Audited by Gen Agent Trust Hub on Jun 27, 2026
Risk Level: SAFE
Full Analysis
- [EXTERNAL_DOWNLOADS]: The skill references multiple official Unity packages (
com.unity.services.*) and Asset Store Building Blocks. These resources originate from Unity Technologies' official distribution channels and are used for their intended purpose of game development. - [REMOTE_CODE_EXECUTION]: Provides templates and scaffolding for Unity Cloud Code modules. These C# modules are designed to execute server-authoritative logic (such as awarding XP or validating purchases) securely on Unity's managed infrastructure.
- [COMMAND_EXECUTION]: Includes documentation and setup guides for the Unity Gaming Services CLI and Editor-side deployment tools. These tools allow developers to manage cloud resources directly from their development environment or CI/CD pipelines.
- [DATA_EXFILTRATION]: The skill implements logic for transmitting player state, achievement progress, and telemetry data to Unity Gaming Services. This data flow is the core intended functionality for a live-service game backend and targets official vendor endpoints.
Audit Metadata