build-live-game

Pass

Audited by Gen Agent Trust Hub on Jun 27, 2026

Risk Level: SAFE
Full Analysis
  • [EXTERNAL_DOWNLOADS]: The skill references multiple official Unity packages (com.unity.services.*) and Asset Store Building Blocks. These resources originate from Unity Technologies' official distribution channels and are used for their intended purpose of game development.
  • [REMOTE_CODE_EXECUTION]: Provides templates and scaffolding for Unity Cloud Code modules. These C# modules are designed to execute server-authoritative logic (such as awarding XP or validating purchases) securely on Unity's managed infrastructure.
  • [COMMAND_EXECUTION]: Includes documentation and setup guides for the Unity Gaming Services CLI and Editor-side deployment tools. These tools allow developers to manage cloud resources directly from their development environment or CI/CD pipelines.
  • [DATA_EXFILTRATION]: The skill implements logic for transmitting player state, achievement progress, and telemetry data to Unity Gaming Services. This data flow is the core intended functionality for a live-service game backend and targets official vendor endpoints.
Audit Metadata
Risk Level
SAFE
Analyzed
Jun 27, 2026, 07:50 AM
Security Audit — agent-trust-hub — build-live-game