localization

Pass

Audited by Gen Agent Trust Hub on Sep 29, 2026

Risk Level: SAFECOMMAND_EXECUTIONDYNAMIC_EXECUTION
Full Analysis
  • [COMMAND_EXECUTION]: The skill uses UnityEditor.PackageManager.Client.Add("com.unity.localization") and UnityEditor.AssetDatabase.ImportPackage() to manage project dependencies and essential resources. These are standard Unity APIs used to ensure the execution environment matches project requirements.
  • [DYNAMIC_EXECUTION]: The L10nBatchProcessor.cs script uses reflection (System.Delegate.CreateDelegate) to bind LocalizeStringEvent listeners to the set_text method of UI components. This is documented within the skill as a robust way to interface with public members across different UI frameworks (Legacy Text vs TextMeshPro) without relying on internal or unstable APIs.
Audit Metadata
Risk Level
SAFE
Analyzed
Sep 29, 2026, 12:23 PM