new-unity-project
Installation
SKILL.md
New Unity Project
A guided flow from an idea to a running, version-controlled Unity project. This skill owns the flow — the questions, their ordering, running slow installs in the background while you ask, and the handoffs. It deliberately does not re-document commands; it delegates the mechanics to other skills.
Delegates to (read these for the actual commands — don't reinvent them):
unity-cli— CLI install, auth/license, Editor install, project creation, source control, opening the project. Its "Bootstrap a new project from scratch" workflow is the backbone here.unity-package-management— installing packages via the C# PackageManager Client API, and choosing packages by genre / platform / monetization.implement-in-app-purchases,levelplay-unity-integration,build-live-game— monetization / backend integration (invoked at the end).
Work one step at a time. Ask only the current step's questions and wait for the user before moving on — platform and monetization answers change what you install, so don't gather everything up front or scaffold before they're settled.