optimize-web

Installation
SKILL.md

Audit and apply the Player Settings, compression, stripping, and server setup that make a Unity Web build smaller and faster.

Important

  • Use the unity cli (unity command --format json) and the unity-cli skill for each step. Use unity-pipeline too when it is available.
  • Before making changes, establish a baseline of the current behavior so you can tell whether a later result is actually caused by your change.
  • Create a restore point you can roll back to if your changes fail.
  • Do only what's asked. Don't change unrelated assets or files.
  • If the changes affect runtime behavior, add Debug.Log lines that will prove the actual scene behaviour (not just your changes) is now working - you'll read these when you enter Play mode to validate later. For example, log a GameObject's Transform scale if your fix is meant to make sure it changes size.
  • Avoid long explanations.

Performance Notes

  • Take your time to do this thoroughly.
  • Quality is more important than speed.

Full topic map

Before you go forward with a workflow or diagnosis:

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First Seen
Aug 14, 2026