tilemap-palette-create
Pass
Audited by Gen Agent Trust Hub on Sep 29, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill facilitates the creation of Unity Tile Palette assets using standard Unity Editor APIs. All operations are confined to the Unity development environment and utilize legitimate package dependencies.
- [INDIRECT_PROMPT_INJECTION]: The skill is designed to process user-provided strings, such as the palette name and grid parameters, to generate project assets. While this constitutes an attack surface, it is the primary intended function and is handled by standard platform utilities.
- Ingestion points: User-specified parameters for name, grid type, and cell size gathered in
SKILL.md(Step 1). - Boundary markers: No specific delimiters or warnings for embedded instructions are present in the prompt template.
- Capability inventory: The skill performs file system writes (asset creation) through the
UnityEditor.Tilemaps.GridPaletteUtility.CreateNewPalettemethod inscripts/CreatePaletteTemplate.cs. - Sanitization: No explicit sanitization or validation of user-provided strings is implemented in the template script, relying instead on the underlying Unity API's handling of file names and paths.
Audit Metadata