manage-sprite-atlas

Pass

Audited by Gen Agent Trust Hub on Sep 10, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill implements standard Unity Editor functionality using IPreprocessBuildWithReport and IPostprocessBuildWithReport. These are official Unity APIs for build-time automation.
  • [SAFE]: Data processing is restricted to local Assets within the Unity project. The code includes validation checks (e.g., IsValidProjectSprite) to ensure only project-local assets are included in atlases.
  • [SAFE]: No network operations, external downloads, or third-party dependencies are introduced. The Addressables support depends on the official com.unity.addressables package.
  • [SAFE]: No obfuscation or deceptive metadata was found. The code uses clear naming conventions and provides extensive documentation on its intended behavior.
  • [SAFE]: The skill uses an identifier // [UNITY-SKILL:SPRITEATLAS] for script management. This is a benign mechanism for the agent to track and update its own generated files.
Audit Metadata
Risk Level
SAFE
Analyzed
Sep 10, 2026, 02:55 PM
Security Audit — agent-trust-hub — manage-sprite-atlas