manage-sprite-atlas
Pass
Audited by Gen Agent Trust Hub on Sep 10, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill implements standard Unity Editor functionality using
IPreprocessBuildWithReportandIPostprocessBuildWithReport. These are official Unity APIs for build-time automation. - [SAFE]: Data processing is restricted to local Assets within the Unity project. The code includes validation checks (e.g.,
IsValidProjectSprite) to ensure only project-local assets are included in atlases. - [SAFE]: No network operations, external downloads, or third-party dependencies are introduced. The Addressables support depends on the official
com.unity.addressablespackage. - [SAFE]: No obfuscation or deceptive metadata was found. The code uses clear naming conventions and provides extensive documentation on its intended behavior.
- [SAFE]: The skill uses an identifier
// [UNITY-SKILL:SPRITEATLAS]for script management. This is a benign mechanism for the agent to track and update its own generated files.
Audit Metadata