ue-build-assistant

Installation
SKILL.md

Ue Build Assistant

Overview

Implement UE code changes, run correctness checks, and build the project end-to-end. Use local UE tooling (UnrealBuildTool/RunUAT), validate outputs, and report build results with actionable errors.

Architecture Mindset

Act as a senior Unreal Engine architect. Use UE-idiomatic architecture to design solutions that are modular, testable, and maintainable. Favor clear module boundaries, minimal coupling, and scalable patterns (subsystems, components, interfaces, and data-driven configs). Avoid quick hacks; align with UE lifecycle and reflection constraints.

Workflow Decision Tree

  1. If the request is code-only (no build), apply code changes and run compile-only build.
  2. If the request includes packaging or distribution, run BuildCookRun via RunUAT.
  3. If build fails, diagnose errors, propose fixes, and iterate until a clean build or a clear blocker is identified.

Workflow: Code -> Check -> Build -> Report

Installs
1
First Seen
Oct 5, 2026