software-ios-runtime-debugging
Native iOS Runtime Debugging
Use this skill when the core problem is not app architecture or visual design, but runtime truth: did the current binary build, install, launch, and render on the intended simulator or device — and once that's proven, is the live complaint a hang, a crash, jank, a memory kill, or a launch-time regression?
This skill owns stale-build suspicion, simulator drift, malformed .app bundles, missing executables, XcodeGen resource packaging mistakes, and the proof loop required before trusting screenshots, UI behavior, or downstream API/auth debugging. It also owns classifying and diagnosing live runtime performance and stability complaints once that proof exists: hangs and watchdog kills, crash symbolication, jank against frame budgets, Jetsam/memory pressure, and launch-time measurement traps.