camera-motion
Installation
SKILL.md
Camera motion
One move per shot, chosen for a reason. Repeated zooms read as cheap.
Moves
- Punch-in:
punchIn(amount 1.10 to 1.15, eased) at the moment, withholdto release. Use it inside one continuous take to mark emphasis or hide a jump cut, one per moment. Cutting between different shots is a separate rule: there the size must change by a full step (film-editor). - Ken Burns on stills:
applyMotionPreset"slow-zoom" or "parallax-drift", or scale and x/y keyframes, 3 to 8% across the hold (about 1 to 3% a second; faster reads as a screensaver), alternating direction, faces kept in frame. - Camera shake:
applyCameraShakeon hits and drops only (amplitude 8 a knock, 30 an explosion). It decays, moves on both axes and ends at zero. - Rack focus:
addKeyframeonblur, high to 0 over about 0.4 s witheaseInOutCubic, or the reverse, to move attention between subjects. - Whip pan:
setTransitiontype "whip-pan" with adirection, 0.15 to 0.3 s, best when both shots already move that way. - Depth:
z0 is exactly neutral. SmallrotateY/rotateX(3 to 8 degrees) gives a considered 3D feel; large values read as a gimmick.
Easing
easeOutExpo reads confident and mechanical, easeOutBack playful, spring bouncy, linear like a machine. Pick one family per composition and stay in it.