highlight-reel

Installation
SKILL.md

Highlight reel

Build around observed action and reactions; sell the moment of impact.

Workflow

  1. Find the peaks from actual scene and transcript evidence, not guesses. Quiet gameplay can be important context.
  2. Each highlight = approach (0.5 to 1 s), impact, reaction (0.5 to 1 s). Keep enough context to understand it; cut what lies between peaks.
  3. Slow the impact: a speed ramp 1.0 to 0.3 just before contact and back after (speed-ramps). This is the sports-edit move.
  4. Punctuate: punchIn or applyCameraShake a frame after impact, on the biggest moments only.
  5. Replay the best one: duplicateClip, slow the copy to about 0.5, place it immediately after; optionally a small "REPLAY" label.
  6. Look: sports reads crisp, not filmic (applyFilterPreset "HDR" or "Vivid", contrast up). Gaming keeps the game's own colours.
  7. Sound: keep the original sound unless a treatment was asked for; an impact sound on a hit and a driving track where wanted, ducked under any commentary.
  8. Open on the single best moment, never a slow build-up.

Gotchas

Installs
3
Repository
vidmoat/skills
GitHub Stars
1
First Seen
Oct 29, 2026