walkthrough-tour

Installation
SKILL.md

Walkthrough and tour

Space is the subject, so movement must be smooth and orientation clear.

Workflow

  1. Order the journey: exterior or establishing shot, entry, main spaces, detail, and the standout feature LAST. Never jump rooms at random; viewers lose the map.
  2. Every shot moves: keep camera moves running through cuts, or add applyMotionPreset "slow-zoom" / "parallax-drift" on statics.
  3. Cut on movement as a pan settles into the next move. Hold 3 to 5 s; too fast and nobody can read the room.
  4. Label places: addTitle role lower_third, small, lower-left, about 1.5 s with a subtle fade. Not giant hype text.
  5. Grade bright and true: interiors read best slightly lifted (setColor brightness about 108, or applyFilterPreset "Warm"); do not crush shadows or the space looks small.
  6. Music continuous and calm, faded out at the end, ducked under any narration (musicBed).
  7. Close on the best exterior or the feature shot, plus a location or contact card when the brief asks for one.

Gotchas

  • Never invent property facts, prices, sizes or amenities; use supplied details only.
  • A wide needs 2 to 3 s before its geography is read.
Installs
3
Repository
vidmoat/skills
GitHub Stars
1
First Seen
Oct 6, 2026