walkthrough-tour
Installation
SKILL.md
Walkthrough and tour
Space is the subject, so movement must be smooth and orientation clear.
Workflow
- Order the journey: exterior or establishing shot, entry, main spaces, detail, and the standout feature LAST. Never jump rooms at random; viewers lose the map.
- Every shot moves: keep camera moves running through cuts, or add
applyMotionPreset"slow-zoom" / "parallax-drift" on statics. - Cut on movement as a pan settles into the next move. Hold 3 to 5 s; too fast and nobody can read the room.
- Label places:
addTitlerolelower_third, small, lower-left, about 1.5 s with a subtle fade. Not giant hype text. - Grade bright and true: interiors read best slightly lifted (
setColorbrightness about 108, orapplyFilterPreset"Warm"); do not crush shadows or the space looks small. - Music continuous and calm, faded out at the end, ducked under any narration (
musicBed). - Close on the best exterior or the feature shot, plus a location or contact card when the brief asks for one.
Gotchas
- Never invent property facts, prices, sizes or amenities; use supplied details only.
- A wide needs 2 to 3 s before its geography is read.