godot-csharp-patterns
Installation
SKILL.md
C# Patterns for Godot 4.x
Best practices for Godot's first-class C# (Mono) support.
Export Attributes
Inspector Properties
using Godot;
public partial class Player : CharacterBody2D
{
// Basic export
[Export] public float Speed { get; set; } = 200f;
// With range
[Export(PropertyHint.Range, "0,100,0.5")]
public float JumpForce { get; set; } = 400f;