godot-gdscript-patterns
Installation
SKILL.md
GDScript Patterns for Godot 4.x
Best practices and patterns for writing clean, maintainable GDScript code.
Node Hierarchy Best Practices
Composition Over Inheritance
# Good: Small, focused scenes composed together
# Player.tscn contains:
# - CharacterBody2D (root)
# - Sprite2D (visual)
# - CollisionShape2D (physics)
# - AnimatedSprite2D (animation)
# - HealthComponent (Node — logic)
# - InventoryComponent (Node — logic)