godot-input

Installation
SKILL.md

Input Handling in Godot

Patterns for robust, accessible input systems.

Input Map Configuration

Define actions in Project Settings → Input Map or via code:

# Register actions at runtime (or use editor)
InputMap.add_action("move_left")
InputMap.action_add_event("move_left", InputEventKey.new())

var left_event = InputEventKey.new()
left_event.keycode = KEY_A
InputMap.action_add_event("move_left", left_event)
Installs
3
GitHub Stars
4
First Seen
8 days ago
godot-input — vl4dt/godot-skills