godot-networking

Installation
SKILL.md

Networking and Multiplayer for Godot 4.x

Comprehensive patterns for multiplayer, RPC communication, and network synchronization in Godot 4.x.

Multiplayer API (Godot 4.x RPC System)

Setting Up Multiplayer

# In _ready(), set the peer and peer ID
func _ready():
    var peer = ENetMultiplayerPeer.new()
    peer.create_client("127.0.0.1", 9000)
    multiplayer.multiplayer_peer = peer
    multiplayer.server_id = 1  # Server is always ID 1

RPC Methods

Installs
6
GitHub Stars
4
First Seen
Aug 1, 2026
godot-networking — vl4dt/godot-skills