ai-3d-to-dayz

Installation
SKILL.md

ai-3d-to-dayz

AI-assisted generation front-end to produce a 3D asset game-ready for DayZ from an idea. Workflow scaffold: structure and handoffs are verified; specific tool-picks are claims from @stefan_3d_ai channel marked ❓ validate until confirmed with own tests.

Source and status: distilled from 33 channel videos. KB with timestamps in <knowledge-notes>\ai-3d-pipeline\ (index.md + 6 stages). Tool names / versions / settings = creator claims, NOT facts. Verify before trusting (R2).

WHEN TO USE

  • User wants an object/prop/item for a DayZ mod and does not want (or cannot) model by hand.
  • Reference image exists, or one can be generated.
  • Target = static props/items or with mechanical parts (weapons, containers, gear, world props).
  • DO NOT use for: humanoid characters, or when primary need is skeletal animation (channel pipeline does not cover DayZ config-driven animation — see KB stage-05-animation).

PIPELINE (scaffold idea → .p3d)

Installs
3
GitHub Stars
25
First Seen
Oct 5, 2026