ai-3d-to-dayz
Installation
SKILL.md
ai-3d-to-dayz
AI-assisted generation front-end to produce a 3D asset game-ready for DayZ from an
idea. Workflow scaffold: structure and handoffs are verified; specific tool-picks are
claims from @stefan_3d_ai channel marked ❓ validate until confirmed with own tests.
Source and status: distilled from 33 channel videos. KB with timestamps in
<knowledge-notes>\ai-3d-pipeline\(index.md+ 6 stages). Tool names / versions / settings = creator claims, NOT facts. Verify before trusting (R2).
WHEN TO USE
- User wants an object/prop/item for a DayZ mod and does not want (or cannot) model by hand.
- Reference image exists, or one can be generated.
- Target = static props/items or with mechanical parts (weapons, containers, gear, world props).
- DO NOT use for: humanoid characters, or when primary need is skeletal animation (channel
pipeline does not cover DayZ config-driven animation — see KB
stage-05-animation).