blender-animation

Installation
SKILL.md

Blender Animation (via MCP)

Author animations in the user's live Blender through mcp__Blender__execute_blender_code. Everything happens via the bpy data API — no UI, no mouse. The user's install is Blender 5.1.1 (a dead "Blender 4.3" folder exists in Program Files without an executable — do not target it). All API claims in this skill were either executed live against 5.1.1 (2026-07-09) or carry a doc/source citation in the references.

When NOT to use this skill

  • Retarget Mixamo/FBX mocap onto a rig → mixamo-retarget (same MCP, different job).
  • Build/modify geometry → blender-assembly; visual QA of a static model → blender-visual-review.
  • DayZ config-driven object animation (doors, levers, model.cfg class Animations, SetAnimationPhase) → dayz-animation-pipeline Layer 1. This skill only AUTHORS motion in Blender; for DayZ it stops at the .txa (see DayZ handoff below).

§0 Preflight (run before any animation work)

Installs
5
GitHub Stars
25
First Seen
Oct 5, 2026