blender-animation
Installation
SKILL.md
Blender Animation (via MCP)
Author animations in the user's live Blender through mcp__Blender__execute_blender_code.
Everything happens via the bpy data API — no UI, no mouse. The user's install is Blender
5.1.1 (a dead "Blender 4.3" folder exists in Program Files without an executable — do not
target it). All API claims in this skill were either executed live against 5.1.1
(2026-07-09) or carry a doc/source citation in the references.
When NOT to use this skill
- Retarget Mixamo/FBX mocap onto a rig →
mixamo-retarget(same MCP, different job). - Build/modify geometry →
blender-assembly; visual QA of a static model →blender-visual-review. - DayZ config-driven object animation (doors, levers,
model.cfg class Animations,SetAnimationPhase) →dayz-animation-pipelineLayer 1. This skill only AUTHORS motion in Blender; for DayZ it stops at the.txa(see DayZ handoff below).