dayz-doors
Installation
SKILL.md
DayZ Doors
Scope
Use this skill for the class Doors subsystem on DayZ buildings and static props: doors, hatches, lids, and the buttons or levers that drive them.
Do not use it as a general animation guide. For AnimationSources, SetAnimationPhase, character or creature animation graphs, vehicle-rider IK, weapons, RTM, ANM, or TXA work, use the dayz-animation-pipeline skill.
Core contract
A door action crosses five name domains:
- Visible and physical named selections in the P3D LODs.
- Bones in CfgSkeletons.
- Rotation classes in CfgModels > class Animations.
- Each animation's source, normally the View Geometry interaction selection.
- A CfgVehicles > HouseNoDestruct child > class Doors entry whose component matches that source.
The moving selection and interactive source may differ. This is the key to a door controlled by an adjacent button or lever.