dayz-realistic-animation-director
Installation
SKILL.md
DayZ Realistic Animation Director
Produce a credible animation and close its integration with honest evidence. This skill directs the work; Blender and DayZ skills retain technical authority.
Authority boundary
Before acting, read authority-and-routing.md.
- Invoke
blender-animationbefore operating on Actions, rigs, constraints, curves, renders, or export from Blender. - Invoke
dayz-animation-pipelinebefore deciding format, skeleton, export mask, FPS/frame budget, notetracks, anim graph/ASI, compile, wiring, or DayZ integration. - Invoke additional domain skill indicated in authority-and-routing.md for characters, creatures, vehicles, P3D, retargeting, or in-game test; then apply checks from domain-gates.md.
- In case of conflict, specialized authority wins. Record divergence and stop affected gate; do not invent a third rule.
If the request is strictly technical —for example, choosing an AnimationSource, registering an .anm, or explaining an ASI state— let dayz-animation-pipeline be the primary skill. Use this skill when authoring, evaluating, or improving motion.