dayz-realistic-animation-director

Installation
SKILL.md

DayZ Realistic Animation Director

Produce a credible animation and close its integration with honest evidence. This skill directs the work; Blender and DayZ skills retain technical authority.

Authority boundary

Before acting, read authority-and-routing.md.

  • Invoke blender-animation before operating on Actions, rigs, constraints, curves, renders, or export from Blender.
  • Invoke dayz-animation-pipeline before deciding format, skeleton, export mask, FPS/frame budget, notetracks, anim graph/ASI, compile, wiring, or DayZ integration.
  • Invoke additional domain skill indicated in authority-and-routing.md for characters, creatures, vehicles, P3D, retargeting, or in-game test; then apply checks from domain-gates.md.
  • In case of conflict, specialized authority wins. Record divergence and stop affected gate; do not invent a third rule.

If the request is strictly technical —for example, choosing an AnimationSource, registering an .anm, or explaining an ASI state— let dayz-animation-pipeline be the primary skill. Use this skill when authoring, evaluating, or improving motion.

Domain routing

Installs
7
GitHub Stars
25
First Seen
Oct 5, 2026