dayz-underground

Installation
SKILL.md

DayZ Underground (1.30 Exp)

Underground areas in DayZ 1.30 Experimental (build 1.30.164014): the hole in the terrain (terrain holes, new in 1.30), the underground triggers that darken and change the environment, the player's "underground" state, and what Badlands builds on top (radio-announced bunkers, irrigation tunnel entrance).

Citations exp\scripts\scripts\… are from dta\scripts.pbo of 1.30.164014, compared with 1.29. Everything marked source_verified was opened in those files. Nothing in this skill has been tested in game yet: §Verification Status states the level of each claim and §Before designing with holes, how to raise it.

The model: three pieces

Piece What it is Where defined Who uses it
Hole heightmap cells without terrain CfgWorlds >> <world> >> Holes (map config) the engine, upon loading the world
Geometry tunnel or bunker placed below the surface .wrp (Terrain Builder), Object Spawner or script the engine
Triggers boxes that darken, alter sound, and flag "underground" cfgundergroundtriggers.json the server creates them, the client applies the effects
Installs
4
GitHub Stars
25
First Seen
Oct 5, 2026