game-dev-2d-gameplay
Installation
SKILL.md
Gameplay Programming 2D
Build gameplay as explicit, testable simulation rules with engine code at the boundary.
Start from project evidence
- Read the nearest repository instructions and existing gameplay code.
- Detect the engine, exact installed version, language, physics backend, target platforms, and test setup.
- Identify the current ownership of input, simulation, presentation, collision, and persistence.
- Preserve established conventions unless they cause the reported problem.
- Define the requested behavior with measurable states, transitions, timing, and failure cases.