game-dev-2d-performance
Installation
SKILL.md
Game Performance 2D
Optimize measured bottlenecks against an explicit platform budget.
Establish the budget and baseline
- Identify target hardware, renderer, resolution, browser or export target, and required frame rate.
- Reproduce the representative scene in a production-like build.
- Capture CPU, GPU, memory, loading, network, and frame-time evidence as applicable.
- Record engine version, build flags, content seed, viewport, and object counts.
- Rank bottlenecks by player impact and measured cost.