game-dev-2d-performance

Installation
SKILL.md

Game Performance 2D

Optimize measured bottlenecks against an explicit platform budget.

Establish the budget and baseline

  1. Identify target hardware, renderer, resolution, browser or export target, and required frame rate.
  2. Reproduce the representative scene in a production-like build.
  3. Capture CPU, GPU, memory, loading, network, and frame-time evidence as applicable.
  4. Record engine version, build flags, content seed, viewport, and object counts.
  5. Rank bottlenecks by player impact and measured cost.

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game-dev-2d-performance — woliveiras/storehouse