game-dev-2d-save-progression
Installation
SKILL.md
Game Save N Progress
Persist a small, versioned domain snapshot; validate and migrate it before applying it to runtime state.
Establish the persistence contract
- Inspect engine version, target platforms, existing save format, storage APIs, progression systems, and repository security rules.
- Classify data as settings, profile progression, run state, checkpoint, cache, or telemetry.
- Define stable IDs, schema version, compatibility window, autosave triggers, and recovery behavior.
- Identify sensitive, platform-owned, or externally synchronized data.
Load references
- Read save-architecture.md for schemas, migrations, write safety, slots, checkpoints, and tests.
- For Phaser, also read phaser.md.
- For Godot, also read godot.md.
- If installed, compose with
$game-dev-2d-testingfor migration and corruption tests and$release-game-dev-2dfor platform acceptance. Otherwise define those checks locally and complete this persistence workflow independently.