build-and-debug-pcsx2
Installation
SKILL.md
Build and Debug PCSX2
Build PCSX2 from an exact commit, or take an official release. Run it
against a throwaway data root with a file log, and decide which layer owns
a failure (build, setup, guest, renderer, or host) before changing
anything. The cards are pinned to PCSX2 commit 2c804670 (v2.9.84) and
the official v2.8.2 macOS release (sources).