phaser-feedback
Installation
SKILL.md
Turning Player Feedback Into Shipped Fixes
Feedback arrives as prose written by someone who does not know your code:
"the jump feels floaty and sometimes i just fall through the platform. also the boss is impossible. the shop is broken"
Four statements, four different kinds of problem, and exactly one of them is a bug in the sense the word usually means. Treating them all the same is how a fix session ends with the player's actual complaint untouched.
The loop this skill runs: