phaser-gameobj
Installation
SKILL.md
Phaser 4 Game Objects
Choose the right game object type for each use case. Every object is created with this.add.* (visual only) or this.physics.add.* (with Arcade Physics body).
Object Type Reference
Sprite — Animated, interactive, can have physics
// Static display sprite (no physics)
const sprite = this.add.sprite(x, y, 'textureKey');
const sprite = this.add.sprite(x, y, 'atlas', 'frameName.png'); // atlas frame
// Physics sprite (dynamic body, affected by gravity/velocity)
const sprite = this.physics.add.sprite(x, y, 'textureKey');