phaser-playtest

Installation
SKILL.md

Phaser 4 Playtesting (Runtime Verification)

npx tsc --noEmit proves the code compiles. It says nothing about whether the game runs. Every failure below type-checks perfectly and still ships a broken game:

Failure What the player sees What TypeScript says
Asset path typo Invisible sprites Nothing — it's a string
Scene missing from scene: [] Black screen Nothing
create() throws after first line Half-built scene Nothing
Depth/alpha/camera-scroll mistake Blank canvas Nothing
Physics body never added Player falls through floor Nothing
Uncapped emitter 12 fps Nothing

Runtime verification is not optional. Run the harness after any change that touches scene lifecycle, asset loading, physics, or rendering — before telling the user it works.

Run It

Installs
72
GitHub Stars
24
First Seen
Jul 30, 2026
phaser-playtest — yakoub-ai/phaser4-gamedev