build-macos-app

Installation
SKILL.md

Build macOS App

Build, audit, or ship native macOS SwiftUI/AppKit apps with HIG compliance, Liquid Glass visual treatment, expectation-first visual validation, Swift quality hooks, and optional Convex + Clerk cloud sync.

This file is the spine. Match the request to one Operation in the table below, then load only the references for that branch — do not preload the whole tree.

When to use this skill

Trigger on any of:

  • Native macOS app work: new app scaffolds, feature implementation, redesigns, audits, migrations, release prep, or quality setup.
  • SwiftUI/AppKit projects with *.xcodeproj, *.xcworkspace, Package.swift, or Swift files that include a macOS app target.
  • macOS UI concerns: menus, keyboard shortcuts, windows, sidebars, toolbars, settings, accessibility, HIG conformance, Liquid Glass, snapshot tests, SwiftLint, SwiftFormat, or pre-commit hooks.
  • Multi-platform Apple repos when a macOS target exists.
  • Convex + Clerk Swift client work when the app has a macOS surface.

Example user phrases that should trigger this skill:

  • "Make this Mac app feel native — it looks like an iOS app on a Mac."
Related skills
Installs
5
GitHub Stars
6
First Seen
4 days ago