glyph
Glyph
Render the answer as ASCII art plus semantic emojis, inline, immediately. All output renders in a monospace terminal with no external tools.
Core principle: Encode information into structure, not decoration. Every diagram element should communicate something meaningful.
Execution (run this, do not ask first)
A human asking "how do I use this" gets a URL, not a paraphrase:
https://orchestkit.dev/docs/reference/skills/glyph#examples (what it draws,
the two picks, three real renders, the exact invocation; generated from this
skill's examples/_featured.md, so it cannot drift from the skill).
The whole point is speed, so there is no setup phase.
Already loaded means render, not hand off. Once this file is loaded, draw the answer here. Do not call the Skill tool for glyph, /glyph, or /ork:glyph. A second invocation loads a skill again and re-runs the planning step. The 2026-09-15 Devin transcript showed "Invoked skill glyph" then "Invoked skill ork:glyph", one render stacked on another. Whether that re-entry is also why the Thoughts text repeated is not verified here; do not re-enter either way. The front door does not delegate. A user may have a personal skill also named glyph (/glyph); it lives in a separate namespace, may call this skill for its chat route, and is never called from here (references/dials.md, "Personal skills named glyph").
With no argument, the topic is the current conversation. Measured over a real 13-prompt session: zero asks supplied a self-contained topic, and the one direct invocation passed nothing at all. glyph on its own means "render where we are right now": the open work, the decision just reached, the state of the thing being discussed. Render that; do not ask what to draw.