hytale-ecs
Installation
SKILL.md
Hytale Entity Component System (ECS)
Master Hytale's ECS architecture for performant game mechanics.
What is ECS?
ECS is an architectural pattern that separates:
- Entity: A unique identifier (just an ID)
- Component: Pure data (no logic)
- System: Pure logic (no data)
This enables:
- ✅ Better performance (cache-friendly)
- ✅ Easier composition (mix and match)
- ✅ Cleaner code (separation of concerns)