audio-and-haptics-feedback
Installation
SKILL.md
Audio and haptics feedback
Every sound an Expo app plays as feedback is synthesised from a literal recipe and played through one
ambient AudioContext behind AudioPort; every pulse is a cue from a fixed table played through
HapticsPort on iOS and Android, gated by the user's preference and throttled. This skill builds the
ports, the cue tables, the banks, and the two checkers that prove them.