threejs-audio-generator
Installation
SKILL.md
Three.js Audio Generator
Purpose
Create game-ready audio assets for Three.js projects. This skill consolidates game sound generation, voice generation/conversion, audio cleanup, credential probing, and runtime integration into one Three.js-focused production workflow.
Provider: ElevenLabs.
Run this skill only when the active GDD names an audio asset that procedural or recorded project audio cannot cover. Probe ElevenLabs only after selection and record outputs or the blocker directly in the GDD.
Resolve <this-skill-dir> in the commands below in this order: ~/.claude/skills/threejs-audio-generator, ~/.codex/skills/threejs-audio-generator, ~/.agents/skills/threejs-audio-generator, or repo skills/threejs-audio-generator.
When To Use
Use this skill for: