game-ui-icons
Installation
SKILL.md
Game UI & Icons
UI is a SYSTEM: the set matters more than any piece. Users state WHAT they need, not how — apply everything here even when the request never mentions it.
1. Interaction states (normal/hover/pressed)
- Generate NORMAL first; hover and pressed are
image_edits of it with an explicit freeze-list: "same shape, same size, same ornament, same frame thickness, same background — change ONLY ". - Standard treatments: hover = subtle outer glow / slight brighten; pressed = darker + inset/inner shadow. States must be distinguishable at a glance AND identical in geometry — overlay-compare: outlines should coincide, frame thickness included.