zoom-meeting-sdk-unreal
Pass
Audited by Gen Agent Trust Hub on Aug 26, 2026
Risk Level: SAFE
Full Analysis
- [SAFE]: The skill serves as a documentation reference and architectural guide for integrating the Zoom Meeting SDK with Unreal Engine using C++ and Blueprints.
- [DATA_EXPOSURE_AND_EXFILTRATION]: The skill mentions sensitive environment variables (ZOOM_SDK_KEY, ZOOM_SDK_SECRET, ZOOM_ZAK). However, it correctly follows security best practices by explicitly advising developers to 'Keep signing logic outside Unreal client' and to 'Treat local config values as development-only and avoid committing secrets.' No hardcoded credentials or exfiltration patterns were found.
- [REMOTE_CODE_EXECUTION]: No remote code execution patterns, external script downloads, or package manager installations are present in the skill files.
- [PROMPT_INJECTION]: The skill does not contain instructions that attempt to override agent behavior or bypass safety guidelines.
- [EXTERNAL_DOWNLOADS]: The skill links to official documentation (developers.zoom.us) and API references (marketplacefront.zoom.us). These are trusted resources owned by the skill's authoring organization (Zoom).
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