verifying-turn-based-games
Installation
SKILL.md
Turn-Based Game Verification
A reusable contract + measurement methodology for two-player turn-based games.
Two parts:
- Engine Interface Contract — pure-function shape any conforming engine must satisfy, enabling search, replay, and quality analysis to be written generically.
- Quality Measurement Methodology — vocabulary and metrics for judging game quality beyond raw win-rates.
This skill prescribes the what (contract and metric definitions). It does not prescribe language / runtime / file layout / build system / tooling commands, ideation or tag workflows, player-facing documentation format, or engine code generation — those are project-local choices.
Scope
In scope: