verifying-turn-based-games

Installation
SKILL.md

Turn-Based Game Verification

A reusable contract + measurement methodology for two-player turn-based games.

Two parts:

  1. Engine Interface Contract — pure-function shape any conforming engine must satisfy, enabling search, replay, and quality analysis to be written generically.
  2. Quality Measurement Methodology — vocabulary and metrics for judging game quality beyond raw win-rates.

This skill prescribes the what (contract and metric definitions). It does not prescribe language / runtime / file layout / build system / tooling commands, ideation or tag workflows, player-facing documentation format, or engine code generation — those are project-local choices.


Scope

In scope:

Installs
24
GitHub Stars
36
First Seen
May 17, 2026