abagames/agentic-gamedev-skills
Skill
Installs
maximizing-game-feel
43
designing-mini-games
43
implementing-gameplay-invariants
41
evaluating-gameplay-balance
38
directing-game-visuals
38
generating-dot-assets
27
creating-godot-procedural-audio
25
smoke-testing-web-games
24
verifying-turn-based-games
24
probing-web-game-mechanics
23
styling-web-game-typography
22
migrating-agents-md-to-control-flow
22
extracting-agent-skills
22
critiquing-own-response
22
designing-minimal-game-rules
22
scaffolding-godot-mini-games
21
running-headless-godot
21
localizing-game-state-divergence
21
stress-testing-game-concepts
20
designing-retro-arcade-sound-kits
20
developing-with-crisp-game-lib
20
auditing-gameplay-implementation-coverage
19
arcadifying-mini-games
18
refining-workflows-from-artifacts
18
extracting-spec-design-ladders
17
adversarially-validating-game-repairs
17
generating-retro-arcade-concepts
17
gating-by-blind-restoration
17
refining-game-prototypes
16
gating-expensive-batch-work
15
generating-semantic-game-mutants
15
building-era-authentic-game-audio
15
gating-intent-legibility
14
auditing-game-screen-readability
13
exploring-game-design-space
13
dispatching-agent-work
13
curating-game-concept-portfolio
12
humanizing-bilingual-ai-writing
5
designing-one-button-games
4