unity-input-system

Installation
SKILL.md

Input System

Author Input Action Assets: action maps, actions, bindings, control schemes, and composites. This skill owns asset authoring; runtime input simulation belongs to unity-playmode-testing.

Use When

  • The user wants to author or update .inputactions assets.
  • The task is about action maps, actions, bindings, or control schemes.
  • The user wants to inspect the structure of an input actions asset before modifying it.

Do Not Use When

  • The user wants to simulate keyboard, mouse, gamepad, or touch input during tests; use unity-playmode-testing.
  • The task is only to verify that the Input System package is installed; use unity-editor-tools.

Preferred Flow

Related skills

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Installs
1
GitHub Stars
41
First Seen
Apr 25, 2026