b3sty-skill

Installation
SKILL.md

b3sty Skill

Use this skill when working on b3sty RedM/FiveM resources or related Lua code. The defaults below are the high-frequency rules applied on every task; open the reference files only when the task touches that area.

Operating Workflow

  1. Identify the target before editing: RedM, FiveM, or shared; client, server, NUI, database, or cross-resource; resource name; framework/dependency assumptions.
  2. Inspect the local project first and follow its existing patterns unless they conflict with the rules below.
  3. Load only the relevant reference files from this skill. For broad reviews, start with the changed surfaces, then open the matching files listed below.
  4. Treat public server events, callbacks, commands, exports, NUI callbacks, and inter-resource calls as untrusted boundaries.
  5. Verify native names, hashes, signatures, and game-specific behavior against the matching native reference before relying on uncertain native behavior.
  6. Finish with concrete verification: resource start/load order, event names, server validation, cleanup paths, performance hot paths, and any manual repro steps.
  7. Record recurring fixes or newly verified engine quirks in the right memory/ namespace with date and game build.

Task Routing

Installs
14
GitHub Stars
2
First Seen
10 days ago
b3sty-skill — b3sty191/b3sty-skill