godot-raycasting-queries

Installation
SKILL.md

Godot 4.7 Baseline

  • Expert patterns in this skill target Godot 4.7+ (stable, 2026-06-18).
  • Consult the Godot 4.7 migration guide when upgrading projects from 4.6.
  • NEVER assume 4.6 defaults (stretch mode, audio area_mask, RichTextLabel percent flags) without checking 4.7 migration notes.

Raycasting and Physics Queries

Physics queries allow for instantaneous detection of objects using lines (rays), volumes (shapes), or points.

Available Scripts

direct_space_state_raycast.gd

Expert usage of PhysicsDirectSpaceState2D/3D for bypassing node-based overhead in high-frequency queries.

shapecast_ground_detection.gd

Reliable ground/footing detection using volume-based ShapeCast instead of thin rays.

Installs
11
GitHub Stars
28
First Seen
Aug 29, 2026