skill-eval-builder
Installation
SKILL.md
Skill Eval Builder
Overview
Set up a small, real eval for a skill: an evals/ folder next to it with a few
real cases, a runnable script, and a scorecard. It measures what scripts can't pin
down — does the skill fire when it should (and stay quiet when it shouldn't),
is its output valid, is it within a time budget.
Core principle: an eval is a folder, not a framework. Keep it that small.
Inputs
- Target skill — path or name (the dir with its
SKILL.md). - A few real cases — should-fire and shouldn't-fire prompts + real inputs; help the user find them if needed.
- Which dimensions matter — default invocation + validation; add duration/others if they fit.