pixel-art
Installation
SKILL.md
Pixel art engine
Every frame is a pure function of t. Shots draw into a 480×270 software framebuffer (world unit = one art
pixel), ENGINE.end upscales it ×4 to 1920×1080 with nearest-neighbour, and window.overlayHook draws crisp pixel
captions on top at full res. Same render contract and render.mjs CLI as painted-animation.