zig-raylib

Installation
SKILL.md

Zig raylib Bindings Reference

This skill covers Zig bindings for the raylib 5.5 game development library. Use for 2D/3D graphics, input handling, texture/audio/model loading, or implementing game loops.

Capability Boundaries

✅ Strong Suits

  1. 2D/3D graphics rendering
  2. Game loops and input handling
  3. Texture, audio, model loading and management
  4. Camera2D/Camera3D systems
  5. Collision detection, shaders, PBR materials, skeletal animation

⚠️ Requirements

  1. Requires Zig compiler version ≥ 0.15.1
  2. Requires raylib-zig dependency (added via build.zig.zon)
Installs
7
GitHub Stars
1
First Seen
Jun 23, 2026
zig-raylib — full-stack-skills/zig-skills